Perception
The configuration of perception algorithms used to run e.g. security zones
| Field | Type | Default | Unit |
|---|---|---|---|
background_subtraction |
optional BackgroundSubtraction |
- |
- |
Extract the foreground point cloud of the scene |
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foreground_point_cloud_filters |
repeated PointCloudFilter |
- |
- |
Filter the foreground point cloud |
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clustering |
optional Clustering |
- |
- |
Segment the foreground point cloud into clusters |
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tracking |
optional Tracking |
- |
- |
Track the objects generated from the clustering |
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classification |
optional Classification |
- |
- |
Classify object into small, medium and large objects |
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history |
optional History |
- |
- |
Keep a history of perception results |
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disqualification |
optional Disqualification |
- |
- |
Detect disqualifying effects in the point cloud caused by weather |
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