State
A state transmits high-level information about the scene or setup. The information it contains depends on the configuration. States will get calculated on every frame of measurement.
| Field | Type | Default | Unit | 
|---|---|---|---|
| generator_name | string | - | - | 
| The name of the entity generating this state | |||
| security | - | - | |
| The security state contains intrusion information of a zone | |||
| volume | - | - | |
| Current volume measured in the selected zone | |||